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Video Game Programmers Stumped By Stephen Curry's Shooting Ability

SAN FRANCISCO (CBS SF) -- Stephen Curry's ability to shoot and score from virtually anywhere on the basketball court is not just confounding defenders, but also video game programmers who can't seem to replicate his amazing range in the virtual world.

Earlier this month, ESPN reported that based on simulations run by Novato-based 2K Games, maker of the NBA 2K video game, the real Curry was scoring at a higher clip than his video-game version.

Mike Wang, gameplay director of NBA 2K, told Forbes that Curry has stumped developers who have implemented a formula that rewards good shot selections and punishes ill-advised, off-balance, long-range, highly-contested shots Curry seems to make regularly.

"To be completely honest, we are still looking for ways to better translate his game into NBA 2K," Wang told Forbes. "He's a 'rule breaker' when it comes to jump shooting … he becomes a problem in the video game world where we've been trying to train our gamers [to know] that certain types of shots should be rewarded versus others."

Wang told Forbes that programmers have been at work tweaking the gameplay formula to allow for Curry's jaw-dropping performances. The changes are expected for future versions of NBA 2K.

Until then, it appears Curry's video game avatar won't be as good as the real thing.

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